Sunday, September 30, 2012

My Project Proposal: Animated movie promotion

For the longest time I've been wondering how to go about this proposal, and I've decided to stay on the simple course instead of trying to do something overly complicated in an attempt at being original. I'm an animation major, I animate, It's what I do. SO-

Let's do an animated movie promotion!
Or in other words, a trailer.

As for the projects description, the title speaks for itself. Now, I understand that most people know me for working in an anime like style, but hold on a second. My work is also "stylized" therefore it's very flexible and can be adjusted to meet someone's standards. Meaning. I don't expect this trailer to be strictly one "style" or the other, because I'm not the only one working on it this time. My suggestion is that it's a form we can all follow and adjust to accordingly so that the work refrains from being so labor intensive. (This will be determined by what group members are chosen)

The projects entirety is completely open ended in terms of genre, audience, theme, etc.

Examples of what I'm going for:

As for character creation and the premise of the movie, that's something that will be discussed amongst the group once the members have been chosen. Please note, that I myself have an ENTIRE series developed that can be used in a heartbeat for the setting of the trailer, it can help save a lot of time in character creation and story premise. (same goes for anyone else) However, this is NOT necessary, if you yourself have your own idea and would like to pitch it please go right ahead, I've worked with my series long enough and would love a change in perspective. Honestly I'm pretty open to ideas, I am very flexible and like to hear what everyone has to say so we all come to an agreement on what needs to be done.

Duration of the trailer: I'm predicting it to be between 30 seconds to 1 minute long.
30 seconds being the bare minimum. (which would make the trailer act more as a teaser)


Below is an Organizational flow chart demonstrating who will be responsible for what.

Which is followed by the Gaant Chart, planning everything out.

Personal note: I have enough confidence in myself to kick start the project as Director. Assuming I have the necessary workers picking up the work of course.

Extra Note: Promotion Director would be the person in charge of creating the illustrations which promote the movie. Such as a movie poster.

Saturday, September 29, 2012

X-Heroes Webcomic update Chapter 1: page 38

Melodies of Life WIP

Casually learns how to use SAI correctly.
Laid down the flat colors and tested out the style I'm going for on Zidane.
Yeah, I'm pretty sure I like it. :)

Monday, September 24, 2012

Hiroshi Hayakawa Project Post #4


Flat Colors
Slight value

     To be honest I wasn't entirely happy with the results that I got, perhaps it was because I'm not used to working in this style. This is probably one of the most painter like pieces I've done yet. I must say though, I've grown quite attached to Photoshops new mixer tool. It really helps in blending colors and kinda let me indirectly "cheat" with my pallet a bit. I think the reason I'm not too found of this piece though, is probably the fact that I used a painter style on it. I feel as though this piece would of been better as a silhouette rather than a detailed painting.

The grunge was also thanks to a brush from an artist on Deviantart.

Tuesday, September 11, 2012

Hiroshi Hayakawa Project Part #3

Stuck with the previous palette.
Finally applied the colors and here are the results.

     Now I understand certain parts of this piece stand out more than others and that's partly due to the fact that there aren't any values applied at the moment. Not to mention Arxen's hoodie is blending into the background a bit more than I'd of hoped, this can also be adjusted with values as well. The painter style is to my liking however and I'm rather pleased on how this is starting. Decided to add in that little red eye on Arxen for a bit of a kick ass effect. ;)

Not going to lie I had a little help with my brush strokes, I used these brushes here. 
With Value.

Monday, September 10, 2012

Project Hiroshi Hayakawa Part #2

OK. So it's time to pick out a color scheme!
Inspiration for the colors being used are from two of my favorite Deviant Artists.

     Not only is her color usage phenomenal, but she's been my friend since High School and continues to comment and critique my work to this very day. It makes me feel a bit flattered to be honest now that I think about it. She's always been known for her colors and depth of field manipulation. The one on the right is more of the direction I want to go towards for this piece.


       No one makes me more envious with style and creativity other than elsevilla, his work is often twisted and full of color. His painter like style is something that still leaves me in awe to this very day. I may try to manipulate it when I begin working with my illustration. As for color scheme, I'm particularly interested in using something slightly similar to that on the left.

My Palette

I decided to go with the best of both worlds, and used a mixture of the two pieces that I liked the most. It consists mostly of dark purples with slightly red highlights. This palette is meant to be used on the picture of Arxen in front of the brick building.

Friday, September 7, 2012

Melodies of Life sketch

Finally decided to draw for my favorite Final Fantasy! (Probably adding Beatrix in later)
May be going with a painter like style for this one....not entirely sure yet.

Monday, September 3, 2012

Project Hiroshi Hayakawa Part #1

Currently I'm working on a digital illustration using a figure as landscape.

I have a lot of different tastes when it comes to this type of thing, however, one artist who grasps this concept in particularly interesting way is Endling from Deviantart. He has a tendency to draw his characters upfront with either a blank or detailed background. In fact, a lot of my inspiration stems from his work. 
Attention Whore: Endling
Assembly Req'd.: Endling

My intention was not to completely replicate the two pieces but merely get a grasp on how they're done. Note that these are really rough and I intend to add adjustments to details and anatomy issues later. I have a tendency to use my characters in a lot of my work as well, I have to admit that Endlings twisted nature has been a big influence for me throughout the years, and it shows up from time to time.